Self Study 1
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Modeling is of obvious importance to games, and the purpose of this exercise is to model the special objects around me, as well as complete a set of basic modeling processes (including rendering and adding textures).
The first was the basic process of modeling -- creating a bucket
I followed a perfect and easy to understand modeling tutorial, And on the basis of this tutorial, I made some personalized modifications to my first model, And I ended up with this
A Gas Trap, the prototype of which is the Nex Trap from the Apex legend. Of course, this is not even a half-finished product, after which I will complete the Gas Trap. (in fact, I'm sure no one would have known it was a Nex Gas Trap if I hadn't said it: P )
Next came my own modeling, my first finished product is Doraemon:
Doraemon without the bell, of course. Modeling A very detailed object is far beyond my level at the moment, btw, the requirement for this exercise is A real object, so I'm going to show you evidence for Doraemon's existence
Okay, okay, here's a model of a real object:
The object was based on a statue at Hobart's Wharf, In reality it looks like this:
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“UTAS KIT207 Portfolio"
Status | Released |
Author | Satori_Kear |
More posts
- Simple Tutorial 6 workAug 23, 2021
- Self Study 5Aug 16, 2021
- Self Study 4 Game IdeasAug 09, 2021
- Self Study 4Aug 09, 2021
- Simple Tutorial 3 workAug 09, 2021
- Self Study 3Aug 02, 2021
- Simple Tutorial 2 workAug 01, 2021
- Self Study 2Jul 26, 2021
- Simple Tutorial 1 workJul 23, 2021
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