Self Study 3


This self study is about creating a rough terrain using Unity. 

The first was a continuation of the previous series of results (modeling a particular building) and a general Terrain modeling of the site, using Terrain and Pro Builder.

Below is a reference picture of a port building

Next, I modeled the terrain


(Due to the problem of texture, only two leaves can be displayed, but the corresponding two leaves can be seen from any Angle)

The second part is about the terrain modeling of the maze, which will be used in the Tutorial:



This is a classic Tower of the Sorcerer maze (which is a very classic 2D numerical RPG). The feature of the maze is that you don't have to explore all the ways, you can go straight to the next level, but there are usually additional rewards for exploring all the ways (in the case of the Sorcerer, some items:Restores health, increases attack, defense, etc.).

The above works are completed according to the courseware provided.

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