Simple Tutorial 2 work
After modeling, the most important thing is how do you add animation, that is, how do you get the model to move or even make an action, In this week's tutorial work, I used the model provided in the courseware (the main reason is that I did not make three actions for Baymax, sorry (● -- ●)).
This is the basic movement, wave, move and turn
Next, triggers. I learned Unity in 109, so I made two triggers and change view point to first person:
1. Trigger 1 ----- Death trigger
This is a classic trap trigger that kills the player ---- of course it should jump to a new scene and pop up the text box "Dead"
2. Trigger ----- Delete Dewton(Rigidbody) [It is impossible to satisfy the 3MB Gif limit, so no gif here]
Simply delete the rigidBody, given that there are jumping situations in 3D games (and, of course, 2D side-scrolling games), removing the rigidbody can be a temporary way to get over the obstacle.
Ref: Almost follow the tutorial
Get “UTAS KIT207 Portfolio"
“UTAS KIT207 Portfolio"
Status | Released |
Author | Satori_Kear |
More posts
- Simple Tutorial 6 workAug 23, 2021
- Self Study 5Aug 16, 2021
- Self Study 4 Game IdeasAug 09, 2021
- Self Study 4Aug 09, 2021
- Simple Tutorial 3 workAug 09, 2021
- Self Study 3Aug 02, 2021
- Self Study 2Jul 26, 2021
- Simple Tutorial 1 workJul 23, 2021
- Self Study 1Jul 18, 2021
Leave a comment
Log in with itch.io to leave a comment.