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Devlog
“UTAS KIT207 Portfolio"
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Simple Tutorial 6 work
August 23, 2021
by
Satori_Kear
This tutorial work is about the setup of various cameras and some render for the camera. This is the scene I used, taken from the resources provided in Mylo, The first is to shift the camera by walkin...
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Self Study 5
August 16, 2021
by
Satori_Kear
This self study is about lighting Reference: First, I'm going to show you a scene without any setup: A simple scene, a room made up of cubes and "Suzanne" blender's mascot. This image was created by r...
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Self Study 4 Game Ideas
August 09, 2021
by
Satori_Kear
Game 1: Describe: A 2.5D adventure puzzle game, with a clear story line, the main way to play is to solve the puzzle to unlock the truth of the story Level Design and Gameplay; Mixed game level design...
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Self Study 4
August 09, 2021
by
Satori_Kear
The topic of this self study is Simple game, this is one of my favorite parts, game development. Due to the lack of time for careful and detailed development and research, let alone to avoid the occur...
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Simple Tutorial 3 work
August 09, 2021
by
Satori_Kear
In the fourth tutorial, the main task is to set up simple mouse movement and automatic pathfinding based on the Nav Mesh. This is the rough map I built (actually the map is from Mylo download): The ma...
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Self Study 3
August 02, 2021
by
Satori_Kear
This self study is about creating a rough terrain using Unity. The first was a continuation of the previous series of results (modeling a particular building) and a general Terrain modeling of the sit...
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Simple Tutorial 2 work
August 01, 2021
by
Satori_Kear
After modeling, the most important thing is how do you add animation, that is, how do you get the model to move or even make an action, In this week's tutorial work, I used the model provided in the c...
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Self Study 2
July 26, 2021
by
Satori_Kear
This week's task is to model a humanoid object and make it walk. I chose to model Baymax((●—●)) The only fly in the ointment, either due to a rendering problem or a lack of detailed modeling...
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Simple Tutorial 1 work
July 23, 2021
by
Satori_Kear
I found some food models from unity's own store, so I made this scene that is very common in medieval games -- a bucket with some food on top. The Link of the food models : https://assetstore.unity...
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Self Study 1
July 18, 2021
by
Satori_Kear
Modeling is of obvious importance to games, and the purpose of this exercise is to model the special objects around me, as well as complete a set of basic modeling processes (including rendering and a...
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